About Me
I’m a UX/UI Designer with 15+ years of experience crafting intuitive game interfaces and player experiences across AAA and indie titles. I specialize in design systems, interaction design, wireframing, iconography, and product design for PC, console, and mobile. I’ve led teams both in-person and remotely at studios like Amazon, Epic Games/Psyonix, Phoenix Labs, and PlayStation.
My work spans titles including Rocket League, New World, H1Z1, Planetside 2, and more.
FUN FACT: My first contribution to the games industry was winning the contest to add a new player emblem in Halo 3. My winning design was the Pirate Emblem for the Halo series :)